Ghost in the Nebula
Mission Info
| Status | Upcoming Mission | |
| Description | Laying low after their last score the crew picks up a faint repeating distress signal coming from deep inside a nebula with a reputation for not giving ships back. What's out there turns out to be a Miranda class Federation vessel, experimental, adrift, heavily damaged, and carrying the kind of cargo that makes the risk feel worth reconsidering. The ship vanished during a classified Dominion War mission and nobody ever explained why. On board is a load of rare unstable dilithium isotopes worth a fortune to the right buyer and a cloaking device that, if it can be salvaged, would make the Dutchman effectively invisible to anyone looking for her. The nebula wants to kill them. The ship might too. The question is whether what's inside is worth finding out. |
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| Mission Group | Season 1 - Fringe Gambits | |
| Start Date | Thu Jan 1st, 1970 @ 1:00am | |
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Mission Summary
A distress signal from inside a ship eating nebula leads the Dutchman to a ghost, a missing Federation experimental vessel that disappeared during the Dominion War and was never explained. What's on board could change everything for the crew, rare dilithium isotopes worth a fortune on the black market and a cloaking device that would make the Dutchman untouchable to anyone hunting her. Getting to it means going into a nebula that has swallowed ships whole and boarding a vessel that has been dark and drifting for years with no explanation for why. The payday is real. So is everything standing between them and it.
